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PBR Texture & Material Generator for Blender

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PBR Texture & Material Generator for Blender

Smart PBR Texture & Material Generator for Blender

Smart PBR Texture & Material Generator for Blender is a powerful and user-friendly addon designed to automate the creation of high-quality PBR materials directly inside Blender.

This tool helps artists and game developers save time by automatically generating PBR texture maps (Base Color, Normal, Roughness, Metallic, Displacement) from a single input texture and building a full node-based material setup with intuitive UI controls.

Whether you're working on realistic environments, stylized characters, or asset libraries, this addon streamlines your workflow and makes material creation effortless.


πŸ”‘ Features:

  • βœ” Auto-generate full PBR materials from a single texture
  • βœ” Create Base Color, Normal Map, Roughness, Metallic, Displacement maps
  • βœ” Adjustable Normal, Roughness, Metallic, Displacement intensities via UI sliders
  • βœ” Smart Texture Coordinate and Mapping node setup
  • βœ” One-click export of all generated textures to disk
  • βœ” Optional ZIP export of texture maps
  • βœ” Mark and save materials to the Asset Library
  • βœ” Easy-to-use interface in the 3D Viewport UI panel
  • βœ” Compatible with Blender Asset Browser workflow
  • βœ” Includes direct link to the creator's page

πŸ” Perfect for:

  • PBR Material Creation
  • Game Asset Development
  • Texture Artists
  • Stylized and Realistic Asset Creation
  • Blender Asset Library Management
  • Texture to Material Automation

🎨 How to Use

1️⃣ Import a Texture

  • In the PBR Material panel, click "Import Texture".
  • Choose any base texture image (e.g., grayscale, color, fabric, surface texture).
  • Optionally enable:
    • Generate Normal Map
    • Generate Height Map
    • Generate Roughness Map
    • Generate Metallic Map
    • Make Seamless Texture

2️⃣ Adjust Map Intensities

  • Use sliders to control the strength of:
    • Normal Map Strength
    • Roughness Strength
    • Metallic Strength
    • Displacement Scale

Changes are applied instantly to the material's node setup.

3️⃣ Preview and Fine-Tune

  • After import, a new material is created and assigned to the selected object.
  • You can preview it in the Material Preview or Rendered Viewport.
  • Additional inputs from the Principled BSDF node are accessible in the panel for further tweaking (e.g., Specular, Transmission, Subsurface).

4️⃣ Export Texture Maps

  • Click β€œπŸ’Ύ Save All Textures to Disk” to export all generated maps.
  • Textures are automatically named (BaseColor, Normal, Roughness, etc.).

5️⃣ Save Material to Asset Library

  • After you're happy with the material setup, click:
    • "πŸ’Ύ Save Material to Asset Library"
    • Choose a name for the asset.
    • Material will be marked and stored as a Blender Asset, ready for reuse.


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